About:
Hi, my name is William Cameron. I'm a Vancouver based Animation/visual effects artist. I primarily specialise in Character/Creature modeling, texturing, and conceptual art/design. This Website is an online portfolio showcasing both professional and personal works. Feel free to look around, and thanks for visiting.
Contact:
For any questions, feel free to email me at:
williamcameroncg@gmail.com
• IMDB
• Linkedin
• Vimeo
• YouTube
• Artstation
Software Proficiency:
Maya, 3ds max, Zbrush, Mudbox, Mari, Photoshop, Substance Painter, Marvellous Designer, Houdini, Unreal Engine, SpeedTree, UVLayout, R3DS Wrap, V-ray, Renderman, Arnold, Keyshot, Premiere, After Effects.
Skills/Abilities:
• 3D polygonal modelling/sculpting for organic and hard surface
• Digital sculpting and detailing
• UV mapping
• Texture painting and shading
• Polygonal modeling for animation appropriate deformations
• Conceptual Art/Design for both stylized and realistic
• Blendshapes/FACS/Shot sculpting
• Clothing modelling in Marvelous Designer
• 2D/3D design abilities
• Displacement and normal map extraction
• Layout, Previs, Postvis, and Look-dev skills
• Modeling from 2D reference and scan data
• Real-time engine retopology and lod experience
• Lighting/Rendering for multiple passes
• General animation skills
• Knowledge of Film/TVC/Game production pipelines
