About:

Hi, my name is William Cameron. I'm a Vancouver based Animation/visual effects artist. I primarily specialise in Character/Creature modeling, texturing, and conceptual art/design. This Website is an online portfolio showcasing both professional and personal works. Feel free to look around, and thanks for visiting.

 

Contact:

For any questions, feel free to email me at:
williamcameroncg@gmail.com

•    IMDB
•    Linkedin
•    Vimeo
•    YouTube
•    Artstation

 

Software Proficiency:

Maya, 3ds max, Zbrush, Mudbox, Mari, Photoshop, Substance Painter, Marvellous Designer, Houdini, Unreal Engine, SpeedTree, UVLayout, R3DS Wrap, V-ray, Renderman, Arnold, Keyshot, Premiere, After Effects.


 

Skills/Abilities:

•    3D polygonal modelling/sculpting for organic and hard surface
•    Digital sculpting and detailing
•    UV mapping
•    Texture painting and shading
•    Polygonal modeling for animation appropriate deformations
•    Conceptual Art/Design for both stylized and realistic
•    Blendshapes/FACS/Shot sculpting
•    Clothing modelling in Marvelous Designer
•   2D/3D design abilities
•   Displacement and normal map extraction
•   Layout, Previs, Postvis, and Look-dev skills
•   Modeling from 2D reference and scan data
•   Real-time engine retopology and lod experience
•   Lighting/Rendering for multiple passes
•   General animation skills
•   Knowledge of Film/TVC/Game production pipelines